Rules and play
Codenames Daily Game Rules
Read the spymaster clue and number, then select words from the field that you believe belong to your team. A correct agent can allow additional guesses; an innocent bystander ends the turn, an opposing agent helps the other side, and the assassin loses the case. Codenames Daily presents four fresh challenges each day, and the official web version lets you share your result after playing.
- One clue word and a number indicate a group of related agents.
- Select the field words you think the clue covers.
- Avoid opposing agents, bystanders, and the assassin.
- Complete four curated daily cases for the full result.

